//MASON

Mason is a level design tool kit designed to make the phasing out of blockouts faster and eventually to replace it all.

NOTICE: Mason is an active work in progress! Things may break as versions are released. I made this plugin as a previous unity developer. Unreal has fantastic Modeling and BSP tools, but no where as easy to get into as Probuilder, UModeler or RealtimeCSG. I got my start in level design in the source hammer editor and loved the workflow, so I wanted to make my own stab at it.

Table of Contents

To view the changing roadmap, visit https://trello.com/b/Y4WT8xL7/mason-feature-list If you have any other questions or want to suggest features, feel free to do so in my discord https://discord.gg/8Fag2hGbSd

Last updated