//MASON
Mason is a level design tool kit designed to make the phasing out of blockouts faster and eventually to replace it all.
Last updated
Mason is a level design tool kit designed to make the phasing out of blockouts faster and eventually to replace it all.
Last updated
NOTICE: Mason is an active work in progress! Things may break as versions are released. I made this plugin as a previous unity developer. Unreal has fantastic Modeling and BSP tools, but no where as easy to get into as Probuilder, UModeler or RealtimeCSG. I got my start in level design in the source hammer editor and loved the workflow, so I wanted to make my own stab at it.
To view the changing roadmap, visit If you have any other questions or want to suggest features, feel free to do so in my discord